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Hyoung Taek Nam
Hyoung Taek Nam
Principal Character Concept Artist
Los angeles, United States

Summary

I am a veteran Principal Character Concept Artist with over 25 years of experience shaping the visual landscapes of the gaming, film, and comic book industries. Following a landmark 16-year career at Naughty Dog, I am now leveraging my expertise in hyper-realism and cinematic storytelling for new creative partnerships.
Throughout my career, I have specialized in designing iconic characters and creatures, most notably for The Last of Us Part I & II, Uncharted 4, and HBO’s The Last of Us. My work is rooted in a deep passion for historical fantasy, creature design, and narrative-driven illustration.

Skills

Concept DesignStoryboardingCharacter DesignComic ArtBook Cover IllustrationPortraiture

Software proficiency

Blender
Blender
Photoshop
Photoshop
ZBrush
ZBrush
Krita
Krita

Productions

    • Video Game
      The Last of Us 2
    • Year
      2020
    • Role
      Senior Character Concept Artist
    • Company
      Naughty Dog
    • Video Game
      Uncharted 4
    • Year
      2016
    • Role
      Character concept artist
    • Company
      Naughty Dog
    • Video Game
      The Last of Us
    • Year
      2013
    • Role
      Character concept artist
    • Company
      Naughty Dog
    • Video Game
      Uncharted 3: Drake's Deception
    • Year
      2011
    • Role
      Early Environment Concept design
    • Company
      Naughty Dog
    • Video Game
      Uncharted 2: Among Thieves
    • Year
      2009
    • Role
      DLC conept design
    • Company
      Naughty Dog
    • Video Game
      Zombie Apocalypse
    • Year
      2009
    • Role
      Concept designer
    • Company
      Nihilistic

Experience

  • The Last of Us 4 at Naughty Dog
    santa monica , United States of America
    September 2013 - Present

    Conceptualized and designed main and sub characters for PlayStation 4 games.

  • Uncharted 4 at Naughty Dog
    santa monica , United States of America
    July 2013 - May 2016

    Conceptualized and designed main and sub characters for PlayStation 3 and 4 games.

  • The Last of Us at Naughty Dog
    santa monica , United States of America
    June 2009 - June 2013

    Conceptualized and designed main and sub characters for PlayStation 3 and 4 games.

  • Zombie Apocalypse at Nihilistic Software
    Novato, United States of America
    April 2008 - May 2009

     Conceptualized and designed environments, props, vehicles and characters for Xbox360 and PlayStation 3 games.

     Created concept art for confidential game pitches

  • Star Trek Online at Perpetual
    San Francisco, United States of America
    May 2004 - March 2008

    Conceptualized and designed environments, props, vehicles and characters for the game of “Star Trek Online"